As a continuation of the EQE campaign, this piece reimagines the brand’s celestial narrative in a more grounded and compliant setting. The creative challenge was to preserve the ethereal mood and premium feel of the Northern Lights theme, while adapting it to meet the legal requirements of multiple markets.
I designed a custom HDRI and built the full 3D environment from scratch, balancing cinematic atmosphere with functional realism. The visual identity needed to align with the emotional resonance of the original campaign, yet work seamlessly within the constraints of the Unreal Car Configurator (v4.27), ensuring flexibility across platforms and regions.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Team-X
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
Selected Works
Audi - ImageryAutomotive /RealTime
Mercedes-Benz - R&DAutomotive /RealTime
Mercedes-Benz - G-ClassAutomotive /RealTime
Mercedes Benz - AuroraAutomotive /EQE_Northern_Lights
Mercedes Benz - ImageryAutomotive /RealTime
School Violence - Cover MagazinePublishing / 3D Illustration
A Feline Farytale - Neko AnimationAnimation
OctopusCGI/ Surface Design
Pet Rescue Game - Character artistLookdev /grooming