The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
The challenge for this job was creating an environment that evoked the grandeur of classic large theatres and arenas while incorporating the modernity associated with Mercedes-Benz cars.
Additionally, these environments must be adaptable for use in the Unreal Car Configurator (version 4.27) across different markets and formats.
Role: Concept - texturing - lighting - render - colour grading
Pipeline: Blender - Unreal Engine
Credits: RAPP - UK/ Antoni - Berlin
Selected Works
Audi - ImageryAutomotive /RealTime
Mercedes Benz - ImageryAutomotive /RealTime
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