Pet Rescue Saga

Look Development and Grooming

The Hocus Pocus studio contacted me to assist in the look development, grooming, and rigging of the main characters for King Games' Petopia.

The goal was to create a 3D version of the game's beloved characters for a campaign promoting a new DLC.

Role: modeling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop

Pet Rescue Saga

Look Development and Grooming

The Hocus Pocus studio contacted me to assist in the look development, grooming, and rigging of the main characters for King Games' Petopia.

The goal was to create a 3D version of the game's beloved characters for a campaign promoting a new DLC.

Role: modeling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop

Pet Rescue Saga

Look Development and Grooming

The Hocus Pocus studio contacted me to assist in the look development, grooming, and rigging of the main characters for King Games' Petopia.

The goal was to create a 3D version of the game's beloved characters for a campaign promoting a new DLC.

Role: modeling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop

Pet Rescue Saga

Look Development and Grooming

The Hocus Pocus studio contacted me to assist in the look development, grooming, and rigging of the main characters for King Games' Petopia.

The goal was to create a 3D version of the game's beloved characters for a campaign promoting a new DLC.

Role: modeling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop

Be thumbnail
Art _4k copy 2
grooming
Rigging
Artboard 1
3_2

Selected Works

Audi - ImageryAutomotive /RealTime

Mercedes Benz - ImageryAutomotive /RealTime

The Future of Learning - Cover MagazinePublishing / 3D Illustration

School Violence - Cover MagazinePublishing / 3D Illustration

OctopusCGI/ Surface Design