The Hocus Pocus studio contacted me to assist in creating the lookdev, grooming, and rigging of the main characters for King Games' Petopia. The aim was to create a 3D version of the game's famous characters to be used in the campaign to publicise a new DLC.
Role: modelling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop
The Hocus Pocus studio contacted me to assist in creating the lookdev, grooming, and rigging of the primary characters for King Games' Petopia. These assets will be utilized in marketing campaigns as VFX components.
Role: modelling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop
The Hocus Pocus studio contacted me to assist in creating the lookdev, grooming, and rigging of the primary characters for King Games' Petopia. These assets will be utilized in marketing campaigns as VFX components.
Role: modelling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop
The Hocus Pocus studio contacted me to assist in creating the lookdev, grooming, and rigging of the primary characters for King Games' Petopia. These assets will be utilized in marketing campaigns as VFX components.
Role: modelling - texturing - grooming - rigging - lighting - render passes - retouch
Pipeline: Blender - Photoshop
Selected Works
Educatrix - cover magazinePublishing / 3D Illustration
Neko - A Feline FairytaleAnimation / Main Artist
Educatrix - cover magazinePublishing / 3D Illustration
OctopusCGI/ Surface Design
Pet Rescue Game - Character artistLookdev /grooming
NotCoAdvertising / Illustration